Internal:CDT3D GPU Smoothing: Difference between revisions
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==Spring 2021== | ==Spring 2021== | ||
# Discrete Mesh Optimization using the paper: [https://project.inria.fr/imr27/files/2018/09/1003.pdf Discrete Mesh Optimization on GPU] | # Discrete Mesh Optimization using the paper: [https://project.inria.fr/imr27/files/2018/09/1003.pdf Discrete Mesh Optimization on GPU], The results below are using the tet_shape metric from the [http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=42FDC437179F12D08EB6C4F84FACD490?doi=10.1.1.483.5380&rep=rep1&type=pdf Verdict library] | ||
## CPU version: | ## CPU version: | ||
### Sequential: | ### Sequential: | ||
Revision as of 23:35, 16 March 2021
Presentations
Spring 2021
- A Unified Approach for Parallel Mesh Operations by Christos✔
- GPU Architecture ✔
Code
Spring 2021
- Discrete Mesh Optimization using the paper: Discrete Mesh Optimization on GPU, The results below are using the tet_shape metric from the Verdict library
- ## Speed-Up [[File:|500px|]]✔
