Internal:Metric Adaptive CDT3D: Difference between revisions

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Surface adaptation offers better edge lengths but mesh reconstruction slightly better mean ratio quality
Surface adaptation offers better edge lengths but mesh reconstruction slightly better mean ratio quality
= Need update =
==50k Complexity ==
===Starting from a coarse surface mesh ===
'''TODO  needs update'''
{| class="wikitable" style="text-align: right;"
|+ All time data are given in seconds.
! rowspan="2" | # Threads
! rowspan="2" | # Tetrahedra
! rowspan="2" | # Vertices
! rowspan="2" | Intitialize Bg Mesh
! rowspan="2" | Boundary Adaptation (MMGS)
! rowspan="2" | Boundary Recovery
! colspan="6" style="text-align: center;" | Mesh Refinement
! rowspan="2" | Total Time
(without MMGS)
! rowspan="2" | Memory (GB)
|-
! # Iterations
! Par. Deactivation
! Par. Vertex Creation
! Vertex Insertion
! Partition
! Par. Reconnection
|-
| 1
| 357,165
| 62,177
| 1.44   
| 6.32   
| 0.36   
| 20   
| 2.09   
| 11.92 
| 0.09   
| 1.26   
| 57.35 
| 80.97 
| 0.44
|-
| 6
| 361,037
| 62,795
| 1.49   
| 6.23   
| 0.35   
| 21   
| 0.51   
| 2.78   
| 0.11   
| 1.45   
| 14.06 
| 27.12 
| 0.63
|-
| 12
| 363,278                                                                                                                             
| 63,198                                                                                                                               
| 1.41                                                                                                                                 
| 6.27                                                                                                                                 
| 0.33                                                                                                                                 
| 22                                                                                                                                 
| 0.32                                                                                                                                 
| 1.55                                                                                                                                 
| 0.11                                                                                                                                                                                                                                                                   
| 1.62                                                                                                                                 
| 8.24                                                                                                                                 
| 19.99                                                                                                                                 
| 0.86
|-
| 24
| 363,756
| 63,270
| 1.49   
| 6.26   
| 0.33   
| 22   
| 0.2   
| 0.88   
| 0.11       
| 1.6   
| 5.13   
| 16.15 
| 1.31
|}
[[#Contents | Back To Top]]
=== Notes 1===
* Speed 22.5K test/sec and 3.9 ps/sec
* according to Mike's email mesh should be around 100k vertices
* Metric Input Data available at [https://github.com/UGAWG/parallel-adapt-results/tree/master/delta-wing/fun3d-fv-lp2 https://github.com/UGAWG/parallel-adapt-results ]
* Input surface is the coase mesh available at [https://github.com/UGAWG/solution-adapt-cases/delta-wing/initial-grid/delta01.meshb https://github.com/UGAWG/solution-adapt-cases]
* The experiments performed on a DELL workstation with Linux Red Hat Enterprise, 24 hardware cores Intel® Xeon® CPU E5-2697v2@2.70 GHz, and 757 GB RAM
* Memory is measured at the end of Mesh refinement and thus it may reach a slightly higher value before the point of measurement
* parameters <code> --brec=2 --met=1 --meval=3 --mrecm2=1 --mrec4=1  --nadapt=2 --malign=0 --mpp=2  --ndfs=0 --nthreads=$THREADS --nbuckets=20*$THREADS --nthreadsaf=20*$THREADS --nbucketsaf=20*${THREADS} --blockmul=500000 --nqual=0 --nminpts=30 --ordt=0 --pardeact=1 --mdse=0  </code>
* using commit <code> bb7819619eb9b8831ac1d4515b9605869df72b47</code> or tag <code> Delta-wiki </code>
[[#Contents | Back To Top]]

Revision as of 16:38, 31 May 2018

Delta Wing (Scitech 2018)

Strong scaling Data

scalable complexity data

Cube (polar-2 metric) (Scitech 2018)


Strong Scaling Data

This approach offers no boundary adaptation.

General Notes

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Stability for 500k case

Comparison of Quality Metric using different amount of cores and surface adaptation

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Comparison of Quality Metric using different amount of cores and mesh reconstruction

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Comparison Surface Adaptation vs Mesh Reconstruction (reproducibility)

TODO needs update

Surface adaptation offers better edge lengths but mesh reconstruction slightly better mean ratio quality