Internal:Metric Adaptive CDT3D: Difference between revisions

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==Preliminary data (sith sorting)==
{| class="wikitable" style="text-align: right;"
|+ All time data are given in seconds <code> sortp=1 </code>.
! rowspan="2" |
! rowspan="2" | # Tetrahedra
! rowspan="2" | # Vertices
! rowspan="2" | Isotropic Boundary
Refinement (MMGS)
! rowspan="2" | Boundary
Recovery
! colspan="6" style="text-align: center;" | Mesh Refinement
! rowspan="2" | Total Time
(without MMGS)
! rowspan="2" | Memory (GB)
|-
! # Iterations
! Par. Deactivation
! Par. Vertex Creation
! Vertex Insertion
! Partition
! Par. Reconnection
|-
| case 1 (x8)
| 14,094,106
| 2,390,948
| 3.04
| 4.93
| 78
| 7.42
| 12.38
| 5.62
| 82.91
| 238.17
| 352.66
| 6.1
|-
| case 2 (x10)
| 26,859,966
| 4,546,172
| 3.78
| 11.64
| 80
| 14.69
| 25.17
| 9.85
| 154.10
| 437.97
| 655.05
| 10.4
|-
| case 3 (x20)
| 209,865,483
| 35,344,507
| 25.64
| 169.53
| 276
| 311.71
| 381.31
| 74.69
| 3,781.33
| 9,321.10
| 14,045.37
| 74.31
|-
| case 4 (x30)
| 691,716,442
| 116,311,739
| 51.327
| 823.07
| 271
| 970.64
| 1,087.89
| 248.59
| 12,032.78
| 30,515.05
| 45,691.21
| 243
|}
==Notes==
==Notes==



Revision as of 09:49, 11 May 2018

Preliminary data (no sorting)

All time data are given in seconds.
# Tetrahedra # Vertices Isotropic Boundary

Refinement (MMGS)

Boundary

Recovery

Mesh Refinement Total Time

(without MMGS)

Memory (GB)
# Iterations Par. Deactivation Par. Vertex Creation Vertex Insertion Partition Par. Reconnection
case 1 (x8) 14,094,106 2,390,948 3.04 4.93 78 7.42 12.38 5.62 82.91 238.17 352.66 6.1
case 2 (x10) 26,859,966 4,546,172 3.78 11.64 80 14.69 25.17 9.85 154.10 437.97 655.05 10.4
case 3 (x20) 209,865,483 35,344,507 25.64 169.53 276 311.71 381.31 74.69 3,781.33 9,321.10 14,045.37 74.31
case 4 (x30) 691,716,442 116,311,739 51.327 823.07 271 970.64 1,087.89 248.59 12,032.78 30,515.05 45,691.21 243

Preliminary data (sith sorting)

All time data are given in seconds sortp=1 .
# Tetrahedra # Vertices Isotropic Boundary

Refinement (MMGS)

Boundary

Recovery

Mesh Refinement Total Time

(without MMGS)

Memory (GB)
# Iterations Par. Deactivation Par. Vertex Creation Vertex Insertion Partition Par. Reconnection
case 1 (x8) 14,094,106 2,390,948 3.04 4.93 78 7.42 12.38 5.62 82.91 238.17 352.66 6.1
case 2 (x10) 26,859,966 4,546,172 3.78 11.64 80 14.69 25.17 9.85 154.10 437.97 655.05 10.4
case 3 (x20) 209,865,483 35,344,507 25.64 169.53 276 311.71 381.31 74.69 3,781.33 9,321.10 14,045.37 74.31
case 4 (x30) 691,716,442 116,311,739 51.327 823.07 271 970.64 1,087.89 248.59 12,032.78 30,515.05 45,691.21 243

Notes

  • Using a scaled unit cube ([0,1]3) and Polar-1 metric from UGAWG
  • No boundary adaptation,due to the increasing prepossessing time and the difficulty to recover the boundary.
  • mrecm2 needs to be disabled due to problems with inpshere falling in infinite loop
  • mrec4 needs to be on or highly anisotropic elements will not be refined ( this is due to the double flag omission of CDT3D)
  • The experiments performed on a DELL workstation with Linux Red Hat Enterprise, 24 hardware cores Intel® Xeon® CPU E5-2697v2@2.70 GHz, and 757 GB RAM
  • Using 24+24 (HyperThreading) threads
  • parameters --met=1 --meval=2 --mrecm2=1 --mrec4=1 --nadapt=0 --mpp=2 --qstatr=1 --outmesh=${NAME}.meshb --ndfs=0 --nthreads=24 --nbuckets=640 --nthreadsaf=24 --nbucketsaf=640 --blockmul=500000 --nqual=0 --nminpts=30 --ordt=1 --pardeact=1 --mdse=0
  • raw data is under crtc-gpu.cs.odu.edu:/research/ctsolakis/QCIRCLE

TO DO (shorterm)

  • Try enabling sorting ( sortp)
  • export quality to tecplot format

TO DO (long term)